Inhabitat: When and how did it become possible to submit renderings in this format, and how has this medium advanced your own design process?
Guy: Animation has been around for ages. In today’s age of digital information access, it’s not the techniques that are new, it is that they are now available to everyone! Composition, mood, lighting, staging, balance, the golden section, tilt, panoramic, texture, blur, drama and focus, are all terms shared between film and architecture. They are also the tools used to “narrate” space. When I sit in a beautiful and haphazardly-crafted coffee shop, I think about how to capture this space on film, while observing how and why the room is shaped like it is architecturally.
Inhabitat: The music, by The Real Estate Agents, was edgy, scratchy, and definitely caught our attention. How do you think music either enhances or detracts from the core design?
Guy: Film can touch on every emotion we have, but it only has the ability to do so by influencing two of our senses at once – sight and hearing. This is why the choice of sound effects and especially music is so fundamental to evoking the correct mood and atmosphere for a short film. In the 10×10 sketch animation, I used two fantastic tracks by the Real Estate Agents which were mixed and chopped up to make the animation hip, funky, and sketchy. The tracks were fun and had a lot of off-time peaks that movement can be animated to.