Artist Lorna Barnshaw has put 3D technology to the test, using herself as a model to scan and print three very different sculptures. In her series called Replicants, Barnshaw fuses self portraiture with 3D technology. The resulting sculptures are eerily sub-human, betraying Barnshaw’s humanistic qualities with computer glitches that are unable to accurately 3D print her reality.
As 3D technology sweeps the science, medical and design worlds, artists like Barnshaw are trying to find its place in fine art. Turning to the classic self portrait was an obvious move, so Barnshaw sought to recreate what she knew best — her own face.
With the technology itself quickly changing, Barnshaw started with a program called 123D Catch, which comes free from Autodesk. 123D Catch works by fusing together 40 photos of a subject into 3D form. The 123D Catch piece created a smooth and idealized version of the artist’s face, akin to a classic work of art with flattering blur.
The 3D program Cubify created an abstracted, pixilated version of Barnshaw’s face that seems somewhat appropriate for the use of technology in making art. Cubify transforms video into a 3D model, which in turn created a dark and fragmented multilayered piece with only Barnshaw’s lips being recognizable. The actual 3D scanner created the most human-shaped 3D print, but the resulting sculptures look more like a death mask than a replication of a living person. This eerie collection demonstrates that while it is rapidly evolving, 3D technology still has some kinks to iron out.
Via Fast Co Design