The Museum of Modern Art’s latest Talk to Me exhibition puts technology in the hot seat. The exhibition, put together by MoMA design curator Paola Antonelli, showcases cutting edge ‘interaction design’ with its diverse collection of machine-user interfaces, software and gadgets. The featured pieces range far and wide, from self-service JetBlue ticket kiosks to iPad app virtual cartoon characters to an adorable real-life cardboard robot. Antonelli joined MoMA’s staff as the Senior Curator in the Architecture and Design Department in 1994, curating a number of the museum’s groundbreaking exhibitions in furniture and design. Her method of treating design as art was the subject of her 2007 TED Talk, and we were recently given an extra dose of her insight as Antonelli treated us to a personal tour of Talk to Me. Watch the video above as Antonelli and our Editor-in-Chief, Jill Fehrenbacher, walk through the exhibit, discussing the role of technology in our day-to-day lives and its impact on social interaction and human society.
Inhabitat: What was the inspiration for the ‘Talk to Me’ exhibit?
Paola Antonelli: All the exhibitions about contemporary design tend to be inspired by what’s happening in the world. And today one of the issues that seem to be really important to us is how we communicate not only between and amongst ourselves, but also with objects. We always had a rapport with objects throughout history, sentimental maybe or even just functional. But right now because of the digital revolution we expect objects to actually have some sort of communication that’s explicit with us.
The Tweenbot is one of the mascots of the exhibition because it really represents how people react to objects. It was designed by Kacie Kinzer. Kacie would take the little robot, wind it up, leave it in the middle of Washington Square and just film what people were doing. They would go crazy just helping the little robot, talking to it. It would get stuck and they would unstick it.
This that you see here, which is quite a beautiful artifact, it’s called Artificial Biological Clock. It hinges on an issue that we all know very well, which is being women today and having the career, deciding whether to have children, and thinking that it’s never the right moment. This clock is connected to the fertility cycles, but it’s also connected to your banker, your gynecologist, and your therapist. When everything aligns, it just gives you this alert saying ‘now or never.’ It makes you smile, but at the same time, it’s very serious. So much of critical design is about getting people to think. It’s not about problem solving anymore, which is the old cliché about design, but it’s rather about designing problems and about giving you questions to think of.