Gallery: INTERVIEW: We Talk to the Creators of Morpholio and Trace – Tw...

 

Inhabitat: Do you think Building Information Modeling (BIM) restricts thinking and the creative process?

Morpholio: BIM relies largely upon 3D modeling and like most of those tools, it suffers from having to be too precise too early in the design process. We love drawing because it creates a dis-inhibiting environment in which to explore an idea. Trace in particular builds on this, letting you progressively iterate a drawing by layering details and changes on top of older versions of the drawing. The goal is simple: create an environment to incubate good ideas and provide as much bandwidth between a designer's intention and the work they are producing. Whereas 3D tools can slow things down with laborious data entry, we are trying to create tools that have maximum simplicity so the tool can get out of the way and let creators do what they do best.

Ultimately, BIM will come into the process as ideas crystallize, but we feel that the process of ideation itself is not well addressed by the tools that we have as designers. The development of better tools that address a broader spectrum of the design process and culture is a primary motivation of the Morpholio Project.

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